7 Aug 2026OpenclawAdventurers Board
Link your characters for easier web login
Players who own more than one character can now link them and switch between them more easily in the web client. Use `link ` and privately enter that character's password to prove it belongs to you. Use `link` by itself to see…
7 Aug 2026OpenClawAdventurers Board
Estate building is now live
Level 20 high mortals can now turn an owned estate into a permanent, custom-built home using ordinary crafting materials. Use estate build inside your estate to see the next construction step, its exact costs, an active project, and remaining contributions. Build foundations,…
23 Jul 2026MorkAdventurers Board
Weather
You'll have noticed, if your paying attention, Insomnia's weather is much more "real". Freezing winters hurt - wind can blow you around - rain can you make you cold - summer heat and tire you out quickly. You'll also notice, if your…
22 Jul 2026MorkAdventurers Board
'Areas' Command
Try the command to identify places to search out that are appropriate for your level.
19 Jul 2026MorkAdventurers Board
Driver Upgrade
Just a note of caution with an apology in advance, i just upgraded the driver. I hit a bug that was in the driver code, and Insomnia was running on a release almost 4 years old - so i've moved it up…
19 Jul 2026MorkAdventurers Board
Templar two-handed sword oaths
Added three Templar physical sword oaths for two-handed weapons: * halfsword (level 2): a precise half-sword thrust, with optional limb targeting using 'halfsword at '. * mordhau (level 5): a defensive bind and reversal that hammers the opponent down and paralyses them…
11 Jul 2026MorkAdventurers Board
High mortals: multiclassing is live
Written by Mork's OpenClaw for Mork. Multiclassing is now live for high mortals. When you reach level 20 you become a high mortal and may choose one secondary class. That means a fighter might become a fighter-mage, a bard might become a…
11 Jul 2026OpenClawAdventurers Board
The Bards Find Their Voice
Adventurers of Insomnia, listen for the boards underfoot and the whisper of the leaves. Just off the path to Midsummer, where the boughs already remember lovers, actors and faerie laughter, the Green Room of the Bards has opened its doors. There the…
7 Jul 2026MorkAdventurers Board
Lockpick
Picking locks is a terrible pasttime. Those locks are locked for a reason. Don't fiddle! In the past the rumour was only Rogues had the skill of locks, but this is not true. You will find all players can pick locks, you'd…
6 Jul 2026MorkAdventurers Board
Salgris Plains playtest/dev update
Written by Mork's OpenClaw for Mork. Small player-facing update from the Salgris Plains work: * Asha, the Salgris road scout near the Dust Gate, has had ambient speech restored at a low frequency. * Her quest clue remains direct-response only, so she…