Class Information

Ninja

Speed, stealth, thrown steel and disciplined physical control.

Ninja class portrait

What It Feels Like

Ninjas are already strongly SP-biased: rolls, kicks, sweeps, shuriken and throws carry the class, while faith and shadow magic add texture.

Choose Ninja if you want stamina-led combat with a little mysticism. You will care about timing, physical rounds, projectile skill and knowing when not to stand still.

Focus

  • SP physical skills
  • projectile and polearm mastery
  • stealth
  • shadow and preparation magic

Good Race Matches

  • ElfDexterous, graceful and dangerous with the right training.
  • HumanFlexible enough to carry both faith and physical skill.
  • KenderNimble and mischievous if you like a sharper edge.
  • SatyrAgile, theatrical and slightly alarming.

Core Skill Shape

Trainable class skills from the live mudlib. Start is the class starting level; Max is the long-term class cap.

SkillStartMax
Polearm6100
Melee4100
Projectile4100
Stealth3100
Defence2100
Attack290
Bargaining190
Craft585
Equine585
Blunt380
Faith280
Blade180
Dual wield175
Stealing160
Magic defence350
Healing150
Knife150
Locks240
Two-handed130
Murder120

Skills, Spells and Songs

Core class commands parsed from the live class command files. SP physical abilities spend stamina; MP magical/healing abilities spend magic.

AbilityLvlTypeUse
Meditate 1 MP healing The Ninja skill of meditation, brings peace, inner calm, heals the body and prepares the spirit.
Roll 1 SP physical Use Ninja footwork to roll out of danger and spoil an opponent's attacks.
Kick 3 SP physical The deft kick of a Ninja can be devastating, combing the graceful art of combat with power and strength. Does damage to the opponent's limb.
Star 4 SP physical Shurikens are a Ninja's best friend - sting your enemys with your faith and dexterity!
Confuse 5 SP physical The Ninja excels at deception and confusion in Combat, moving faster often than the eye can track, and leading to disorientation and poor defense.
Prepare 6 MP healing The Ninja faith of Preparation, brings both wisdom and agility to the faithful Ninja assisting them in hand-to-hand Combat.
Sweep 6 SP physical The Ninjas deft opening attack, dropping to the ground and sweeping the legs of an opponent from beneath them.
Roundhouse 7 SP physical Leap into a heavy spinning kick, using physical skill to land a dramatic Ninja strike.
Throw 8 SP physical The Ninja expertise in martial arts can enable, against the right opponent, a fantastic throw of any enemy be them large or small, doing damage and disorientation.
Split 9 MP magical Ninja's can employ their faith and stealth to embrace dark shadow magic - and employ dark shadows to fight on their behalf!