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Skills

Insomnia's skills are learned abilities: fighting, using weapons, practical talents and magic. Your race gives you natural statistics, while your class

User 2 KB Updated 12 Aug 2026
Insomnia's skills are learned abilities: fighting, using weapons, practical
talents and magic. Your race gives you natural statistics, while your class
determines which skills are available, how far they can eventually develop,
and how expensive they are to train.

Use the `skills` command for your detailed skill sheet. For each available
skill it shows:

  Lvl       Your permanently trained skill level.
  Bonus     A temporary adjustment from equipment, spells or other effects.
  Progress  Training points already earned toward the next skill point.
  Points    The exact amount earned and needed, plus the amount remaining.

The coloured bar fills as you train. Training points come from practising a
skill through use or from spending experience with `train` in your class
hall. A full skill bar normally advances immediately.

If the sheet says `level N needed`, your skill has reached the limit allowed
by your current player level. Advance your player level before training it
further. `CLASS MAX` or `MASTERED` means your class cannot take it farther.
Skills marked unavailable are not part of your current class training.

See also: score, inventory, train, advance, classes